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CAS Blog: February 2020

It's a new year and a new decade! With that comes more CAS, of course. Over the past month, I've been working on a personal coding project (that fulfills the Activity requirement), for two primary reasons: I want enough practice programming in Java to ensure my success on the IB Computer Science exam, and additionally programming is something that I enjoy and that relaxes me, and will also ensure that I have adequate extra preparation for the computer science degree that I hope to attain.

What I have been coding is a simple game that involves the player travelling around a map to slay monsters and earn gold. The game map is initialized with a 2D array of single characters, with certain points on the array made to represent different enemies and items.

The goal is that this game will help me reinforce concepts of object-oriented programming for the reasons above; this will possibly always be a work in progress for me as I update the game in accordance with new strategies and concepts that I will continue to learn on my programming journey. (Learning outcomes #1, #2, #8)

It ain't much, but it's honest work.

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